Mobile Gaming – The New Generation of Gambling?

A new generation of technology has emerged which is threatening the superiority of the online casino marketplace. In days gone by the only way someone could have a flutter was by going down to their local casino, then came the internet and along with that came online gambling online casinos. With online casinos cropping up all over the place and now with the emergence of mobile technology and 3G even online casinos could become a thing of the past!

Every technology eventually becomes redundant but who would have thought that mobile technology would come back as such a force after the flop of WAP. Well it has and its here to stay and online casinos are launching mobile casinos faster than you can say mobile gambling, thanks to the likes of the Apples iPhone, Nokia’s N96 and a host of other mobiles that use 3G and Java technology.

As society adopt this new and vast technology more and more applications and functionality are added frequently to which means it is improving by the day. Mobile gambling is the latest craze and is powered by an advanced remote gaming system which will no doubt give rise to the gambling industry as players wont even need to be at a computer to play their favourite game. The easily installed software linked with the Internet casinos and interactive television, allows the user to have a first class gaming experience any where and any point in time. This software can be easily installed on any wireless devices for later use giving gamblers the luxury of their favourite casino in their pocket. Mobile gaming is now regarded within the industry to be the next leading edge in casino-style gambling.

Net Entertainment, a company based in Stockholm is leading the way in terms of the mobile gaming revolution and as a major developer of casino software. Net Entertainment began manufacturing games for handsets for the early Nokia and Ericsson mobiles. In early 2000 the initial games were functioning commercially via WAP (wireless application protocol interface) which was extremely slow and sluggish plus the graphics and the resolution of the game play was poor and resulted in a deprived demand for the gaming format which damaged and decreased the market value.

With the advanced technology and enlarged globalization, the curiosity for mobile gaming improved and with that came superior usability, the enhanced Java Technology as well as 3G which has revolutionised the way in which people now use their handsets as they are now multifunctional hand held multimedia devices.

The majority of the current crop of mobile phones are powered by either Java technology or 3G which makes mobile gaming trouble-free enough to utilize and engage people in recreation. The graphics, gameplay, functionality and overall experience more than rivals that given when playing online so in the near future we could see a vast amount of people move away from what we now know as traditional online gaming and instead use their private handheld mobile phones.

Free Mobile Games – A Fun Way to Spend Leisure Time

Mobile phone games are amongst the most popular forms of gaming and free mobile phone games are doing their bit to increase the popularity. The purpose of cell phones is no longer just making calls. It is quite a common sight to see someone glued to his cell phone, oblivious of all that’s going around. More often than not, chances are that the person is playing a mobile phone game.

Gaming is a massive industry that is growing at a rapid pace. Some years ago, experts had predicted that people would pay large sums of money to play games on their cell phones. They have been proved right. Such games are addictive and often a person hooked to mobile games just can’t get enough of them. Such persons are always on the lookout for free mobile phone games. Mobile games quickly become out-dated because new and better games are released ever so often. Some of the games that have become outdated are Poker, Solitaire, Juiced etc.

The fierce competition between the various cell phone companies and service providers is one factor that has increased the popularity of free mobile phone games. They offer mobile games free of cost as an incentive. These games are either freely downloadable from the Internet or get activated on simulation. Often they are an intrinsic part of the handset.

Free Online Games

There are numerous free mobile phone games online. Some of the well-known ones include:

o FIFA 2005 Mobile Edition: This football game has been designed in a very realistic manner. One of its highlights is the ability to replay shots.
o Colin McRae Rally 2005: The three dimensional graphics of this game tempt one to keep racing against time.
o Karate Master: The objective of this game is to enable Chen to get a black belt with the blessing of the Master. He also has to win all the fights and be declared “The Best Under the Sun”.
o Conflict Global Storm: In this game, one has to fight against global terrorism. The modus operandi includes obtaining data from the terrorists, capturing them, rescuing one’s partners and foiling the plans of the terrorists.
o Jackpot: This is a conventional casino game. One would get 100 dollars to play the game. The aim of the game is to maximize one’s earnings. One loses the game when he loses the money. The quantum of money is stored in the memory and can be verified from the menu.
o 3D Pool: This three-dimensional pool game tests your ability to strategize and play pool.

Free mobile phone games are in great demand amongst people who love gaming. They are an inexpensive and entertaining way to spend one’s leisure time.

Mobile Games – The 10 Most Innovative Titles of 2008

The most innovative mobile games are rarely the best-selling, and technical innovation often comes at the expense of great gameplay. Yet innovation is what drives gaming forward. So with that in mind, we’ve compiled a list of the 10 most innovative mobile games that were released in 2008, including iPhone, N-Gage, Java and iPod titles.

1. Reset Generation (Nokia)

Platform: N-Gage

Reset Generation scored a perfect 10 when reviewed on Pocket Gamer. The spin-off Facebook version was one aspect, but it was the wider Web 2.0 aspects around that which truly impressed, with players able to embed their profile in blogs and social networking profiles and view replays of any game played online via a widget.

2. Spore Origins (EA Mobile)

Platform: Java / iPhone

Sensibly opting against trying to cram the entire Spore PC game into mobile form, EA Mobile focused on the relatively simple cell stage of the game. The innovation came with the connectivity in the Java version, allowing players to customise their spore throughout the game, then upload it to EA’s server and fight asynchronous battles against those of other players – complete with a website tracking their stats.

3. Super Boom Boom 2: Space Adventure (Gamevil)

Platform: Java

Super Boom Boom 2 let players purchase virtual ‘G-Points’ which could then be spent on extra levels, items and mini-games. It’s not the only Gamevil game to use this feature in Korea, but in the west it’s a marker of what may be to come in 2009.

4. Rally Master Pro (Fishlabs)

Platform: Java

Rally Master Pro is probably the best looking mobile racing game yet. But its innovation was as much about connectivity and some of the distribution models behind it. For example, publisher Fishlabs seeded the game on various pirate websites, allowing people to download and install it for free in an effort to rapidly build a community of players. That went hand-in-hand with the way players paid to download extra tracks for the game, through a system of credits on the myFishlabs community.

5. Chess with Friends (Newtoy)

Platform: iPhone

Chess with Friends is an important game in showing what’s possible with iPhone (and, indeed, connected mobile games on any platform). Gameplay is entirely asynchronous, so you make your move and then wait for your opponent to make theirs at their leisure – which could take seconds, hours or days. But you can have several games going at once, ensuring there’s likely a move to play whenever you fire up the game.

6. Star Wars: The Force Unleashed (THQ Wireless)

Platform: Java / N-Gage

The Force Unleashed makes it into this list for Universomo’s imaginative approach to the controls, based on tracing symbols on the keypad to perform attacks. Not all gamers warmed to the idea, but it’s praiseworthy for seeking a control mechanic that’s not a poor relation to console controls and which fits well with the game’s subject material. In case you’re wondering, yes, the game itself was really good, too.

7. TV Show King Online (Gameloft)

Platform: iPhone

The concept behind TV Show King Online isn’t innovative – it’s essentially PlayStation quiz franchise Buzz!. It’s the connected features that make this so interesting, with the ability to play real-time quizzes over the network, as well as uploading scores.

8. Scene It? (Namco Bandai)

Platform: Java

Here the innovation came in the weekly question packs that players could download to keep their interest up. By September, more than 26 million questions had been downloaded in this way – and since this is the US, the publisher is reaping the rewards of that in longer subscriptions. Namco Bandai launched four new puzzle categories for the game in September, to further freshen up the experience for players.

9. Tap Tap Revenge (Tapulous)

Platform: iPhone

What started as a free music game for jailbroken iPhones has now become the premier iPhone music game brand. The ability to ‘download’ songs from within the game – a clever technical workaround, since Apple doesn’t officially allow it – was one feature. Persuading major labels like EMI to make songs available for the game was another. Plus there’s multiplayer and community features being built around the core game.

10. UEFA Euro 2008 (EA Mobile)

Platform: Java

You could see EA’s licence to make a football game based on the Euro 2008 tournament as an obvious cash-in. Instead, they took the opportunity to enhance the gameplay, introducing skill bars used when players want to shoot, cross, tackle or perform skill moves. The idea was to test a control mechanic that would be more accessible than traditional fiddly button-pressing. It worked well, with some elements making it into the next FIFA game.